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<TITLE>Drag one trace</TITLE>
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<OBJECT TYPE="application/x-oleobject" CLASSID="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e">
	<PARAM NAME="Keyword" VALUE="Drag one trace">
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<P><A NAME="idh_drag_one_trace"></A><font size=5><U>Drag one trace</U><br>&nbsp;</font></P>

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<TD width=25%><IMG SRC="../images/bitmap_doc8.gif" ALT="" BORDER=0></TD>
<TD width=75%>Press <B>Drag one trace</B> button</TD>
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<TR VALIGN="top">
<TD width=25%><IMG SRC="../images/keyboard.gif" ALT="" BORDER=0></TD>
<TD width=75%>Press <B>s</B> (For a maximum of three times)</TD>
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<TD width=25%><IMG SRC="../images/mouse2.gif" ALT="" BORDER=0></TD>
<TD width=75%><B>Other menus</B> -&gt; <B>Drag one trace menu</B></TD>
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<P>The <B>Drag one trace</B> menu can be activated by one of three above actions.</P>

<P>When pressing the key <B>s </B>the default menu will switch between:

<UL>
	<LI>Routing traces<BR><BR></LI>

	<LI>Drag one trace<BR><BR></LI>

	<LI>Change traces/vias</LI>
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<P>Activation of the <B>Drag one trace</B> menu is made visible on the info bar at the bottom right of the window, <B>Drag one trace</B> is now visible. Also the <B>Drag one trace</B> button is visible pressed.</P>

<P>When a trace is selected dragging will be activated The dragging of this trace will be real time displayed. Any collisions with others traces/vias/pins/areafills will be avoided. <B>Only traces/vias/pins/areafills in the current view will be used in the collision detection</B>.</P>

<P><A HREF="options.htm"><IMG SRC="../images/button6.gif" ALT="" BORDER=0>Recalculate areafill after dragging one trace</A></P>

<P><A HREF="trace_drawing_feature.htm"><IMG SRC="../images/button6.gif" ALT="" BORDER=0>Trace drawing feature</A></P>

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